Category: CS:GO Updates

Release Notes for 12/6/2019

[ UI ] – Added support for client-side drawing on the Map Overview screen. – Added client notification screen at game start displaying the most recent CS:GO blog post. – Adjusted the scoreboard headers for better alignment and readability. – Added support for localizing 1st, 2nd, 3rd labels on the end of match screen. – […]

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Release Notes for 12/4/2019

[ OPERATION SHATTERED WEB ] – Official game servers will now intelligently deduce a mission that player can be making progress on. Player’s active operation mission card will always have high priority, but mission cards from other weeks will also be considered and can be offered when active mission card doesn’t feature a suitable mission. […]

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Release Notes for 11/26/2019

[ INVENTORY ] Improved the process of depositing multiple items into a Storage Unit and retrieving multiple items. [ THE MASTER CHIEF COLLECTION ON STEAM ] As a cross-promotion with 343 Industries added a Halo Sticker Capsule purchasable in-game. Owners of The Master Chief Collection on Steam, after they accrue sufficient playtime in the game, […]

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Release Notes for 11/22/2019

[ INVENTORY ] Introducing Storage Units which allow users to store up to 1,000 items which would otherwise exceed inventory limit. For more details see the in-game items help article. [ MAPS ] Inferno: Improved visibility from patio towards pit boost spot. Added fill lights in A site balcony hallway. Fixed a DM spawn in […]

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Release Notes for 11/18/2019

[OPERATION SHATTERED WEB] – Introducing Operation Shattered Web, featuring all-new equippable Agents, weapon collections, missions, and more! – For more details visit [ GAMEPLAY ] – Increased price of SG553 to $3000 to bring its price more in line with its value. – Reduced the price of FAMAS and Galil by $200 (to $2050 […]

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Release Notes for 11/4/2019

[ MAPS ] – Breach has been updated to the latest version from Steam Community Workshop and is now available in Scrimmage mode on official servers. Bombsite A – Redesigned A long – Removed entrance walls – Removed pit – Added blinds to A window – Moved globe monument slightly – Blocked access to top […]

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Release Notes for 10/28/2019

[ MISC ] – Added restrictions on tradability and marketability of newly purchased case keys, see here for more details. . – Fixed a client UI issue sometimes displaying CS:GO Weapon Case as genuine quality. [ DANGER ZONE ] – Fixed an exploit where players could avoid Danger Zone damage if they had an invalid […]

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Release Notes for 10/23/2019

[ MISC ] – Helmet icon will now correctly disappear in HUD after armor points got reduced to zero. (thanks @jamesbardolph) [ CS20 Sticker Capsule ] – Updated material settings for the following stickers: Dragon Lore, CS20 Classic, Surf’s Up, Friend Code. – Updated various sticker wear values and alpha masks.

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Release Notes for 10/18/2019

[ CS20 ] – Added a new themed Weapon Case and Sticker Capsule in celebration of the 20th Anniversary of Counter-Strike. [ MAPS ] – Cache has been updated to the latest version from the Steam Workshop and is now available in Casual, Deathmatch, and Scrimmage. [ MISC ] – Added a game launch setting […]

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Release Notes for 10/9/2019

[ MISC ] – As an onboarding experiment, some new users will be restricted to Casual and/or Deathmatch until they reach Private Rank 2. – Fixed the XP progress bar not filling to the end when ranking up. – Improved shutdown sequence of official servers when rolling over to the latest version. [ MAPS ] […]

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