Release Notes for 6/15/2022

[GAMEPLAY] – Reduced the M4A1-S magazine size to 20 bullets, with 80 in reserve. [MAPS] Ancient:
-Remove cratestack outside of “cave” location
-Fixed pixelgap from inside “cave” towards T mid
-Fixed ground clipping bugs in mid causing players to go slightly airborne
-Smoothed out ground outside of “cave” down towards B ramp
-Blocked archeological dig inside of “cave”
-Smoothed out corners in “donut” room
-Added additional cover near pillar on B
-Blocked one sidepath exit towards A site, widened remaining exit
-Fixed some visual glitches when looking out towards mid from “donut” room
-Reduced wallbang damage through scaffolding at B site
-Boosted light emitted from candles/lanterns

Inferno:
-Increased bomb explosion damage from 500 to 620

Vertigo
-Another attempt at fixing molly through floor bug at mid
-Removed a position by ramp corner

 

 

Cache:
-Fixed an exploit. (Thanks El_Exodus!)

Vineyard
-Performance and stability improvements
-Ivy now sways in the wind
-Fixed displacement vphysics issues

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