Tag: csgo updates

Release Notes for 8/8/2019

[MISC] – Fixed a bug where picking up weapons would sometimes fail when they were occluded by other weapons or grenades. – Reduced friendly fire damage from Zeus-x27 in Danger Zone matches. – fov_cs_debug will now respect floating point values. [MAPS] – Updated Seaside and Breach with the latest versions from CS:GO Steam Workshop. Breach: […]

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Release Notes for 7/31/2019

[GAMEPLAY] – Added Breach and Seaside to Defusal Group Sigma. – Removed Workout from official matchmaking. – Added “Scrimmage Maps” to official competitive matchmaking. Scrimmage maps include: Ruby, Breach, Seaside. — When playing Scrimmage Maps in official competitive matchmaking: there are no restrictions on players in your party, your Skill Groups will not be adjusted […]

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Release Notes for 7/25/2019

[ NETWORKING ] – Added a game server network channel traffic analysis framework for each client connection. – Added a game server setting, “net_chan_limit_msec”, which allows server operators to limit amount of processing time the game server can spend on processing packets for each client per tick. Clients that send packets causing server CPU processing […]

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Release Notes for 7/22/2019

[Danger Zone] – Added skill groups to Danger Zone. – Skill groups are visible in the main menu and as a spectator after your match has completed. – Danger Zone skill groups are driven by your placement in recent matches. – Players of all skill groups can participate in matches together.

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Release Notes for 7/17/2019

[ MISC ] – Disabled purchasing of snowballs through console commands. – Fixed server messages to truncate at valid unicode character boundaries. – Increased buffer size for server notification messages like “Player x left the game”.

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Release Notes for 7/16/2019

[ MISC ] – Added support for displaying Berlin 2019 Minor play-off matches in-game. – Fixed the events lister showing two rows for events that were both favorited and featured. – Adjusted HE grenade collision hull to reduce rolling when dropped. [ MAPS ] Workout – Retextured the pool area so its a lot brighter […]

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Release Notes for 6/19/2019

[MISC] – Fixed in-game blog sometimes not showing the most recent content. – Fixed missing CSM on some materials in OpenGL. – Fixed grass height bug on Linux. [MAPS] Dust II – Fixed spawn priorities. – Fixed pixelwalk in retro version. – Added navmesh names for retro version.

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Release Notes for 6/18/2019

[20TH ANNIVERSARY] – Celebrate 20 years of Counter-Strike with a retro version of Dust II, currently available in the Casual Dust II map group. – The Chicken Capsule is now available for purchase in-game. [GAMEPLAY] – Adjustments to the AUG to bring its utility more in line with other rifles. — Slightly reduced rate of […]

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Release Notes for 6/11/2019

[MISC] – Fixed semi-transparent material on FBI variant A character. – Several stability fixes for clients and game servers.

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