Tag: CS:GO

Release Notes for 3/31/2020

[ MAPS ] – Breach and Studio are no longer available on official matchmaking servers. – Anubis and Chlorine have been added to official Casual, Deathmatch, and Scrimmage game modes. [ OPERATION SHATTERED WEB ] – Operation Shattered Web is now over. Players who have an Operation Shattered Web coin in their inventory at this […]

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Release Notes for 3/27/2020

[ MISC ] -Refactored low level shaders to fix stuttering on NVIDIA hardware when first rendering previously unseen content. -Speculative fix for rare crash at the end of matches.

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Pre-release Notes for 3/26/2020

A build with a fix for some stuttering affecting NVIDIA users is now available in the CS:GO beta depot. For instructions on how to opt into a CS:GO Beta Depot, visit the following page: https://support.steampowered.com/kb_article.php?ref=9847-WHXC-7326 We continue to investigate other stuttering sources. [ MISC ] -Fix for stuttering impacting NVIDIA users when first rendering previously […]

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Release Notes for 3/22/2020

[ HALF-LIFE: ALYX ] – Added a complimentary exclusive Music Kit and a complimentary Genuine Alyx Pin for pre-purchasers of Valve Index hardware. – Half-Life: Alyx Collectible Pins Capsule, Sticker Capsule, and Patch Pack are now available in the CS:GO in-game store to celebrate release of Half-Life: Alyx. [ MISC ] – Improved performance of […]

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CS:GO sets yet another all-time peak player record

In the year of our lord 2020, Counter-Strike: Global Offensive has once again smashed its concurrent player record. Not only that, but it’s the neither the first nor second time this year, this month even, the multiplayer tactical shooter has outdone its own player count. Courtesy of Steam Charts, the most recent data has Counter-Strike: Global Offensive superseding its previous concurrent players […]

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Release Notes for 3/4/2020

[ MISC ] – Updated Diamond Operation Coin materials. – Fixed several respawn-related bugs in the Co-op Strike mission. – Fixed a bug in exploding barrels sometimes awarding multiple points towards mission progress. – Fixed a UI error showing negative number of missions for Diamond Operation Coin owners. – Fixed a UI error in workshop […]

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Release Notes for 3/3/2020

[ OPERATION SHATTERED WEB ] – Added all operation missions for Week 16. [ MISC ] – Materials now store an internal parameter precache to reduce the need for disk access during gameplay. – Fixed a regression with player models in Danger Zone. [ MAPS ] Vertigo – Fixed server lag exploit – Fixed minor […]

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Release Notes for 2/25/20

[ UI ] – Added a game setting to control buy menu starting mouse position. – Added a game setting to allow ignoring number keys in buy menu. – Fixed a regression with Mac-10 model preview in buy menu. – Optimized amount of models loaded for agent scenes in UI. [ DANGER ZONE ] – […]

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Patch Notes for 2/24/2020

[ AGENTS ] – Introducing patches – new customization items which can be applied to any agents you own. Once applied, patches can be removed but not recovered. – Added support for shuffling equipped agents in their loadout slots. [ UI ] – Added equipped agent to buy menu. – Moved display of item purchasability […]

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Release Notes for 2/11/2020

[ COMMUNICATIONS ] – Players who receive significantly more communication abuse reports than others will receive a warning. If they continue to receive significantly more reports they will be muted by default. Other players can unmute them through the scoreboard as usual. – Muting a player will now also hide their name and avatar. – […]

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